Support girl in rear position.
|Acid Tide |
|Jelly summons a tide that moves on its own, dealing magic damage and continuously reducing the physical defense of targets hit.|
MAGIC DAMAGE: Increases [10 x LV] damage.
|Water Shield |
|Jelly grants a shield on an ally with lowest HP, making this ally immune to all damage that's less than a certain proportion of target's maximum HP over time. This shield will break instantly when the damage is higher than the proportion.|
PASSIVE: Immunes to damage less than [5.0 + 0.04 x LV]% of max HP.
|Jelly creates a vaccine from time to time during the battle.|
This vaccine will heal an ally that's incapable to attack (Stunned, Silenced, Cursed, Banished, Frozen, etc.) and remove one debuff.
Vaccine will remove the debuff that has longer duration first.
|Jelly can increase all allies' physical attack with her Catalyst, and the further the ally is from Jelly, the higher the attack this ally gets.|
PASSIVE: Increase [49.2 + 1.2 x LV] physical attack minimum.
|SKIN SKILL: Sea's Daughter
|When Jelly uses Sea's Daughter skin, she will carry 2 vaccines when she enters the battlefield. And her first 5 Vaccines will create double amount of vaccines.
₪ v. 1.3.61